Singularity Nexus v0.0.2 Revision 1 July 2026 Changelog

  • Re-encoded a video asset with double pass resulting in a reduced file size.
  • Created three new renders for a future item players can interact with.
  • Tweaked some renders.
  • Fixed a few typos.
  • Further tweaked the conditions for a section of main story progression to check if the player has actually met the wisp at least once since the scene assumes they have.
  • Slightly expanded the domineering portal intro text for the first inspection to offer slight variants based on player gender.
  • Switched the padded portal to be locked at the start of the game since it’s intro text assumes the player has encountered the wisp before. The milky white portal has been unlocked to take its place.
  • Switched various if statements to switch cases in the code for easier interpretation when nested if statements occur relating to passage variants.
  • Current word count: ~25,100.

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